AA.MEDIA

Architectural Association
Communication and Media Studies


AA Communication & Media is an experimental testing ground for exploring and interrogating the tools of the discipline – tools with which we speculate, manipulate and play; compute, control and test; communicate, seduce, and provoke.

Acting as both training camp and laboratory, it is a diverse, multidisciplinary program where unexpected collisions and obsessive attention to detail expose a rich seam of creative potential. Communication Media Studies presents an opportunity to develop individual practice, where students hone their dexterity with established and progressive media, actively testing modes of production through focused acts of doing and making.



CONTACT:

Kate Davies
Head of Media Studies

Oliviu Lugojan-Ghenciu
Lab Coordinator

AA MEDIA
Architectural Association
School of Architecture

36 Bedford Square
London WC1B 3ES

+44 (0)20 7887 4000

SOFTWARE LAB

OPEN CLASSES
DIGITAL APPLICATIONS



Image: Alessandro Capozzo

Students from across the school are encouraged to enrol in Communication & Media Studies Software Lab courses to further their knowledge in a range of prominent digital applications. All courses are open to full-time AA students only, from all years of study, but not applicable for "year out" students. The format for CMS-Lab courses is structured around intense introductory one-day workshops of approximately 5-6 hours. In contrast to studio-based CMS-Core courses, CMS-Lab courses are not marked and are not a formal requirement for any students. They have been established as an accessible means for students to quickly gain technical knowledge in common applications that may not be offered elsewhere in their education or as a means of reinforcing existing technical knowledge. Courses will cover applications focusing on imaging and visualization, 3D modelling, automated computation, CAD and CAM operations, and physical simulation.


Enrolment capacity will be established on a first-come basis. Some popular courses will require you to sign-up in advance, where registration opens 7 days before the date of the course date.

Students can register here: https://home.aaschool.ac.uk/CMSWORKSHOPS/

All courses are run on the CMS MS TEAM in the SATURDAY SCHOOL channel (click here)

Occasionally workshops need to be rescheduled, for up to date information please subscribe to the Media studies Calendar here:
https://www.aaschool.ac.uk/AASCHOOL/CALENDARS/subscribe.php

The following Software Lab courses will be on offer on Saturdays throughout the Autumn and Winter Terms. These one-day optional courses will introduce students to key digital workflows. (Courses with numbers indicate a series – in most cases a beginner’s session to start, with subsequent sessions leading on to more advanced topics.)




TERM 2
CMS-LAB Courses WINTER TERM:

MOTION CAPTURE
Petros De Doncker (Target 3D)
Saturday 23rd January 2021
Along covering the background of mocap, where it all started, the course covers: types of tracking systems, mocap workflows (from suit, software to motionbuilder retargeting to maya), character rigging process, introducing Perception Neuron Suit, recording and exporting data.

MAYA
Marko Gligorov
Saturday 23rd January 2021 - Session 04
Advanced modeling, texturing, rendering and animation techniques.

AFTER EFFECTS
Andrei Holzer
Saturday 30th January 2021 - Session 01
After Effects is a versatile animation tool used by artists and production studios world wide, to create intricate animation pieces, motion-graphics, visual effects and even compoiste 3d renders. After Effects is not only "an animated Photoshop", but more. In this workshop you will find out all about it, from key framing and various animation techniques to effects and compositing.

KARAMBA & KANGAROO
Marco Pellegrino
Saturday 6th February 2021 - Session 01
The course will introduce you to Karamba, Kangaroo and other computational engineering plugins.

Saturday 6th March 2021 - Session 02
The course will engage with advanced aspects of Karamba, Kangaroo and other computational engineering plugins.

UX (USER EXPERIENCE)
Nicolas Hardie
Saturday 13th February 2021
User experience doesn’t apply only to software development but also to XR projects. The course will expose the concepts, principles and methodologies of designing a spatial user experience, from the perspective of a contemporary digital product designer.

GRASSHOPPER
Mattia Santi
Saturday 20th February 2021 - Session 02
The second class of Grasshopper will cover more advanced topics related to form finding and basic structural optimization. Starting from understanding Hooke’s Law of Elasticity students will be introduced to particle spring systems and Grasshopper plug-ins that can be helpful to simulate and analyse structural behaviour. Students will be driven step by step in understanding how to generate minimal surfaces for architectural applications. Attendance of Grasshopper 1 Class is suggested.

UNREAL
Angel Flores Sanchez
Saturday 27th February 2021
In this workshop, we will explore the possibilities that VR brings to create, experience and refine spaces in architecture, and how this can be implemented in all the different design stages. We will approach this from an abstract perspective, where space is manipulated in its most fundamental state with few constraints, but also from an integrated approach, in conjunction to other tools frequently used in the design process.

VR (Virtual Reality)
Angel Flores Sanchez
Saturday 13th March 2021
In this workshop, we will explore the possibilities that VR brings to create, experience and refine spaces in architecture, and how this can be implemented in all the different design stages. We will approach this from an abstract perspective, where space is manipulated in its most fundamental state with few constraints, but also from an integrated approach, in conjunction to other tools frequently used in the design process.